Learn the game
How to play Moonstride
Keep the astronaut moving through craters, shifting asteroid lanes, and fast UFOs as the moon accelerates.

Choose your controls
Keyboard and touchscreen
Desktop
Press Arrow Up or Space to jump, then press it once more mid-air for one jetpack boost. Hold Arrow Down to duck face-height asteroids.
Phone or tablet
Tap to jump, then tap once more mid-air for one jetpack boost. Swipe down or hold to duck face-height asteroids.
Scoring & progression
Distance includes your close-call bonuses
Your record is the number of meters traveled. Forward progress increases that total, and close passes can add bonus distance. Clean obstacle clears build a dodge streak. Staying alive remains the foundation of a good run: a risky bonus is not worthwhile if it leaves you without a landing route.
Understand the challenge
What to watch in Moonstride
A jump and a mid-air correction
The first press jumps from the surface; another press in the air gives one jetpack boost. Ducking is a separate response for face-height asteroids. Craters, airborne rocks, and UFOs ask for different decisions, so being in the air is not always the safest option.
Keep a reserve boost
Cyan cells store one emergency third jump for the mixed lanes that appear after Level 3. Collecting another cell while already charged adds 15 meters instead. Keep the reserve for a landing that turns dangerous rather than spending it on every ordinary obstacle.
Build a better run
Moonstride strategies
- Look beyond the first obstacle before jumping. Your landing point matters as much as clearing the obstacle directly ahead.
- Delay the regular mid-air boost until it gives useful extra height or distance. Pressing twice immediately uses up your correction early.
- Duck a face-height asteroid when the ground is safe. Save jumping for a crater or a low obstacle that actually requires it.
Common questions
Before your next attempt
Why could I jump three times on one attempt?
A stored cyan boost cell grants an extra emergency jump beyond the normal ground jump and mid-air boost.
Does a bonus cell stack multiple reserve jumps?
No. You store one reserve. Another cell while charged adds 15 meters rather than a second reserve.
Where is my personal best saved?
Your best is stored in this browser on this device. There is no account or online leaderboard. Clearing this site's browser data removes the saved record; using another device or browser starts with its own record.